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Bolt Review for Nintendo Wii PDF Print E-mail
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Gaming > Reviews
Written by R Hancock   
Monday, 16 February 2009 19:51

With a few days before the feature film, this adaptation of the new Disney movie is released in the same version on PC and consoles. It gives us the opportunity to join the brave Bolt in a turbulent adventure but not too uneven.

Bolt is a dog who officiates as a superstar actor starring in a TV series filmed in Hollywood. Galvanized by the success of the series and his role as an invincible hero with super powers, Bolt confuse fiction and reality and forgets that he is only a little dog like the others.

The return to real life will be more difficult for him when he is accidentally transported back to New York to face the dangers of everyday life. If the movie itself starts on that basic screenplay, the video game takes an entirely different turn. Instead of faithfully repeating the events of the feature film, the software chooses a new adventure, inspired by the series played by Bolt in the film. This is a good way to justify the presence of a hero dog with very special powers.

Surprisingly for a Disney game, the grip is far from clear and the objectives are often unclear as well. We wonder if the younger ones will not be deterred by the relative complexity of the gameplay, especially since the game is not really easy to play.

With 26 playable missions on the Bolt side or Penny side, we can enjoy the adventure of a correct lifetime. The original missions are sometimes based solely on contextual actions and are therefore not truly level. Too bad there's no multiplayer option and that the mini-games can be summarized as hacking arenas.

Given the scenario, the music is modeled on those of a James Bond movie, but worse ... Nevertheless, they maintain pretty good phases of play and all the dialogue is very well done.

If it were not so unequal in its design, so repetitive in its course, and so confusing in its play phases, Bolt would probably have been a better game. The two styles of gameplay (discretion with Penny, action with Bolt) complement each other well, but the clashes were so painful that we were tempted to drop the controller well before the end.

Nevertheless, the game is far from lacking in interest and it is great to deviate from the history of film to offer something completely different. Given the prize of freedom as compared to the scenario of the film, one can imagine that the character of Bolt will be used in other adaptations, perhaps better than this one. For now, this is pure speculation and it will settle for a game hardly affordable for young people.